Many of the clones represent many previous concepts in the series, many of them unused:.The clones return in the game's Hard Boiled Mode, where they appear at the 3AM mark, attempting to kill the protagonist before he reaches 6AM and is definitively freed from the cabin. They appear in the Flumpty Night and lurk through the cabin, trying to catch and kill the protagonist, who has to use the game's mechanics, as well as mechanics carried over from the first and second game (as well as mechanics from the cancelled One Week at Flumpty's), to ward them off, eventually reaching "SALAMI" to complete the night.
The clones were created after Flumpty Bumpty murdered the rest of his gang for failing to kill the protagonist.
#ONE NIGHT AT FLUMPTYS MEMES CRACKED#
When they catch the player, they all have the same jumpscare, being a swirling grinder-like mass of eyes within a cracked shells. Forms constantly vary as they move (Another, Door and Vitrual Boy Flumpty).Nothing other than a large blue eye staring at the player (All-Seeing Eye Flumpty).A face that glows in the dark (Fireside Flumpty).
Eight white eyes and eight spider-like arms (Fucking Animating Flumpty).A shadow-like body within an eggshell (Shadow Flumpty).Having a completely red body (Flumpty.exe).The clones are all identical to Flumpty Bumpty, being anthropomorphic eggs with stick limbs, but each have unique faces and body parts, including: